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Metal Card Open Animation in Framer
This is a metal card open animation in Framer inspired from Justin’s work, but with a twist. Feel free to remix the project and see how it’s built, all without any code.
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About the resource
To create this leather wallet with metal card open animation, I first generated the front and back of the wallet in leather material using GPT-4o. For the metal card, I created a brushed texture by combining a soft gradient with subtle noise to give it that metallic feel.
Then came the details—added borders, engraved-looking text using double text layers, and the little box cutouts using shadows to give them depth. For extra polish, I dropped a logo on the front of the wallet and used drop shadow to make it feel embossed. Once all the pieces were ready, I layered them using z-index—front wallet on top, metal card in the middle, and back at the bottom.
For the animation, I used roll-over technique and click-to-appear interaction. On the front variant, I scaled up the card slightly and scaled the wallet down a bit to make the card pop. And for that cool interactive feel, I added the 3D Hover Component to the metal card so it reacts when you move your mouse around.
About the resource
To create this leather wallet with metal card open animation, I first generated the front and back of the wallet in leather material using GPT-4o. For the metal card, I created a brushed texture by combining a soft gradient with subtle noise to give it that metallic feel.
Then came the details—added borders, engraved-looking text using double text layers, and the little box cutouts using shadows to give them depth. For extra polish, I dropped a logo on the front of the wallet and used drop shadow to make it feel embossed. Once all the pieces were ready, I layered them using z-index—front wallet on top, metal card in the middle, and back at the bottom.
For the animation, I used roll-over technique and click-to-appear interaction. On the front variant, I scaled up the card slightly and scaled the wallet down a bit to make the card pop. And for that cool interactive feel, I added the 3D Hover Component to the metal card so it reacts when you move your mouse around.
About the resource
To create this leather wallet with metal card open animation, I first generated the front and back of the wallet in leather material using GPT-4o. For the metal card, I created a brushed texture by combining a soft gradient with subtle noise to give it that metallic feel.
Then came the details—added borders, engraved-looking text using double text layers, and the little box cutouts using shadows to give them depth. For extra polish, I dropped a logo on the front of the wallet and used drop shadow to make it feel embossed. Once all the pieces were ready, I layered them using z-index—front wallet on top, metal card in the middle, and back at the bottom.
For the animation, I used roll-over technique and click-to-appear interaction. On the front variant, I scaled up the card slightly and scaled the wallet down a bit to make the card pop. And for that cool interactive feel, I added the 3D Hover Component to the metal card so it reacts when you move your mouse around.

The four variants of the metal card component.

The four variants of the metal card component.

The four variants of the metal card component.