Component
Chonky Button Component in Farmer
About the resource
It's really easy to create these interactive buttons in Framer. First, we draw frames on the canvas and add multiple layers of shadows to make the button look 3D. That's how we get this fun skeuomorphic look.
Then, we can turn this button into a component with ⌥ + ⌘ + K. We do this because, on the component canvas, we can create a "pressed" state for the button. Just click "pressed" to add that variant and change some things on the button.
About the resource
It's really easy to create these interactive buttons in Framer. First, we draw frames on the canvas and add multiple layers of shadows to make the button look 3D. That's how we get this fun skeuomorphic look.
Then, we can turn this button into a component with ⌥ + ⌘ + K. We do this because, on the component canvas, we can create a "pressed" state for the button. Just click "pressed" to add that variant and change some things on the button.
About the resource
It's really easy to create these interactive buttons in Framer. First, we draw frames on the canvas and add multiple layers of shadows to make the button look 3D. That's how we get this fun skeuomorphic look.
Then, we can turn this button into a component with ⌥ + ⌘ + K. We do this because, on the component canvas, we can create a "pressed" state for the button. Just click "pressed" to add that variant and change some things on the button.
When we preview our component, we'll see that as we click down on the button, it smoothly transitions into the pressed state. And that's it. We're done.
When we preview our component, we'll see that as we click down on the button, it smoothly transitions into the pressed state. And that's it. We're done.
When we preview our component, we'll see that as we click down on the button, it smoothly transitions into the pressed state. And that's it. We're done.