Effect
Effect
Effect
Effect
3D Hover Override
3D Hover Override
3D Hover Override
3D Hover Override
This is a 3D hover code override that you can apply to any element to achieve a pleasing 3D hover effect. For an enhanced effect, there's an additional override in the file applicable to a 'shine' layer. This will make the shine follow the cursor, producing an illusion of light shining on the card when you hover over it.
This is a 3D hover code override that you can apply to any element to achieve a pleasing 3D hover effect. For an enhanced effect, there's an additional override in the file applicable to a 'shine' layer. This will make the shine follow the cursor, producing an illusion of light shining on the card when you hover over it.
This is a 3D hover code override that you can apply to any element to achieve a pleasing 3D hover effect. For an enhanced effect, there's an additional override in the file applicable to a 'shine' layer. This will make the shine follow the cursor, producing an illusion of light shining on the card when you hover over it.
This is a 3D hover code override that you can apply to any element to achieve a pleasing 3D hover effect. For an enhanced effect, there's an additional override in the file applicable to a 'shine' layer. This will make the shine follow the cursor, producing an illusion of light shining on the card when you hover over it.




Features
The file contains the necessary override for the 3D hover effect, which should be applied to the card. It also includes an override that makes the layer follow the cursor, which should be applied to the 'shine' layer.
Watch the tutorial video for detailed instructions on how to utilize this effect.

Step / 01
Remix the project.

Step / 02
See how it's built.

Step / 03
Recreate it for practice or copy and paste it to your project.
Code override for 3D hover
You can also copy the code for the 3D hover override and create the override from scratch in your project.
// © Framer University. All rights reserved.
import type { ComponentType } from "react"
import { motion, useSpring } from "framer-motion"
import React, { useState, useRef, useEffect } from "react"
// Learn more: https://www.framer.com/docs/guides/overrides/
//Spring animation parameters
const spring = {
type: "spring",
stiffness: 300,
damping: 30,
}
/**
* Based on the code created by Joshua Guo
*
* @framerSupportedLayoutWidth fixed
* @framerSupportedLayoutHeight fixed
*/
export function with3D(Component): ComponentType {
return (props) => {
const [rotateXaxis, setRotateXaxis] = useState(0)
const [rotateYaxis, setRotateYaxis] = useState(0)
const ref = useRef(null)
const handleMouseMove = (event) => {
const element = ref.current
const elementRect = element.getBoundingClientRect()
const elementWidth = elementRect.width
const elementHeight = elementRect.height
const elementCenterX = elementWidth / 2
const elementCenterY = elementHeight / 2
const mouseX = event.clientY - elementRect.y - elementCenterY
const mouseY = event.clientX - elementRect.x - elementCenterX
const degreeX = (mouseX / elementWidth) * -20 //The number is the rotation factor
const degreeY = (mouseY / elementHeight) * -20 //The number is the rotation factor
setRotateXaxis(degreeX)
setRotateYaxis(degreeY)
}
const handleMouseEnd = () => {
setRotateXaxis(0)
setRotateYaxis(0)
}
const dx = useSpring(0, spring)
const dy = useSpring(0, spring)
useEffect(() => {
dx.set(-rotateXaxis)
dy.set(rotateYaxis)
}, [rotateXaxis, rotateYaxis])
return (
<motion.div
transition={spring}
style={{
perspective: "1200px",
transformStyle: "preserve-3d",
width: `${props.width}`,
height: `${props.height}`,
}}
>
<motion.div
ref={ref}
whileHover={{ scale: 1.1 }} //Change the scale of zooming in when hovering
onMouseMove={handleMouseMove}
onMouseLeave={handleMouseEnd}
transition={spring}
style={{
width: "100%",
height: "100%",
rotateX: dx,
rotateY: dy,
}}
>
<div
style={{
perspective: "1200px",
transformStyle: "preserve-3d",
width: "100%",
height: "100%",
}}
>
<motion.div
transition={spring}
style={{
width: "100%",
height: "100%",
backfaceVisibility: "hidden",
position: "absolute",
}}
>
<Component
{...props}
variant="Front"
style={{
width: "100%",
height: "100%",
}}
/>
</motion.div>
<motion.div
initial={{ rotateY: 180 }}
transition={spring}
style={{
width: "100%",
height: "100%",
zIndex: 0,
backfaceVisibility: "hidden",
position: "absolute",
}}
>
<Component
{...props}
variant="Back"
style={{
width: "100%",
height: "100%",
}}
/>
</motion.div>
</div>
</motion.div>
</motion.div>
)
}
}
// © Framer University. All rights reserved.
import type { ComponentType } from "react"
import { motion, useSpring } from "framer-motion"
import React, { useState, useRef, useEffect } from "react"
// Learn more: https://www.framer.com/docs/guides/overrides/
//Spring animation parameters
const spring = {
type: "spring",
stiffness: 300,
damping: 30,
}
/**
* Based on the code created by Joshua Guo
*
* @framerSupportedLayoutWidth fixed
* @framerSupportedLayoutHeight fixed
*/
export function with3D(Component): ComponentType {
return (props) => {
const [rotateXaxis, setRotateXaxis] = useState(0)
const [rotateYaxis, setRotateYaxis] = useState(0)
const ref = useRef(null)
const handleMouseMove = (event) => {
const element = ref.current
const elementRect = element.getBoundingClientRect()
const elementWidth = elementRect.width
const elementHeight = elementRect.height
const elementCenterX = elementWidth / 2
const elementCenterY = elementHeight / 2
const mouseX = event.clientY - elementRect.y - elementCenterY
const mouseY = event.clientX - elementRect.x - elementCenterX
const degreeX = (mouseX / elementWidth) * -20 //The number is the rotation factor
const degreeY = (mouseY / elementHeight) * -20 //The number is the rotation factor
setRotateXaxis(degreeX)
setRotateYaxis(degreeY)
}
const handleMouseEnd = () => {
setRotateXaxis(0)
setRotateYaxis(0)
}
const dx = useSpring(0, spring)
const dy = useSpring(0, spring)
useEffect(() => {
dx.set(-rotateXaxis)
dy.set(rotateYaxis)
}, [rotateXaxis, rotateYaxis])
return (
<motion.div
transition={spring}
style={{
perspective: "1200px",
transformStyle: "preserve-3d",
width: `${props.width}`,
height: `${props.height}`,
}}
>
<motion.div
ref={ref}
whileHover={{ scale: 1.1 }} //Change the scale of zooming in when hovering
onMouseMove={handleMouseMove}
onMouseLeave={handleMouseEnd}
transition={spring}
style={{
width: "100%",
height: "100%",
rotateX: dx,
rotateY: dy,
}}
>
<div
style={{
perspective: "1200px",
transformStyle: "preserve-3d",
width: "100%",
height: "100%",
}}
>
<motion.div
transition={spring}
style={{
width: "100%",
height: "100%",
backfaceVisibility: "hidden",
position: "absolute",
}}
>
<Component
{...props}
variant="Front"
style={{
width: "100%",
height: "100%",
}}
/>
</motion.div>
<motion.div
initial={{ rotateY: 180 }}
transition={spring}
style={{
width: "100%",
height: "100%",
zIndex: 0,
backfaceVisibility: "hidden",
position: "absolute",
}}
>
<Component
{...props}
variant="Back"
style={{
width: "100%",
height: "100%",
}}
/>
</motion.div>
</div>
</motion.div>
</motion.div>
)
}
}
Code override for cursor follow
You can also copy the code for the cursor follow override and create the override from scratch in your project.
// © Framer University. All rights reserved.
import type { ComponentType } from "react"
import { useRef, useState } from "react"
import { useEffect } from "react"
import { useSpring, animated } from "react-spring"
export function withCursorFollow(Component): ComponentType {
return (props) => {
const ref = useRef(null)
const [isHovering, setIsHovering] = useState(false)
const [originalPosition, setOriginalPosition] = useState({
left: 0,
top: 0,
})
const [centerPosition, setCenterPosition] = useState({
left: 0,
top: 0,
})
const springProps = useSpring({
left: isHovering ? originalPosition.left : centerPosition.left,
top: isHovering ? originalPosition.top : centerPosition.top,
config: { mass: 1, tension: 170, friction: 26 },
})
useEffect(() => {
if (!ref.current) return
const buttonRect = ref.current.getBoundingClientRect()
const elementRect = ref.current.getBoundingClientRect()
setCenterPosition({
left: buttonRect.width / 2 - elementRect.width / 2,
top: buttonRect.height / 2 - elementRect.height / 2,
})
const handleMouseMove = (e) => {
if (!ref.current) return
if (e.target.closest("button")) {
setIsHovering(true)
const buttonRect = e.target.getBoundingClientRect()
const elementRect = ref.current.getBoundingClientRect()
setOriginalPosition({
left:
e.clientX - buttonRect.left - elementRect.width / 2,
top:
e.clientY - buttonRect.top - elementRect.height / 2,
})
setCenterPosition({
left: buttonRect.width / 2 - elementRect.width / 2,
top: buttonRect.height / 2 - elementRect.height / 2,
})
} else {
setIsHovering(false)
}
}
window.addEventListener("mousemove", handleMouseMove)
return () => {
window.removeEventListener("mousemove", handleMouseMove)
}
}, [])
return (
<animated.div
ref={ref}
style={{
position: "absolute",
pointerEvents: "none",
left: springProps.left,
top: springProps.top,
}}
>
<Component {...props} />
</animated.div>
)
}
}
// © Framer University. All rights reserved.
import type { ComponentType } from "react"
import { useRef, useState } from "react"
import { useEffect } from "react"
import { useSpring, animated } from "react-spring"
export function withCursorFollow(Component): ComponentType {
return (props) => {
const ref = useRef(null)
const [isHovering, setIsHovering] = useState(false)
const [originalPosition, setOriginalPosition] = useState({
left: 0,
top: 0,
})
const [centerPosition, setCenterPosition] = useState({
left: 0,
top: 0,
})
const springProps = useSpring({
left: isHovering ? originalPosition.left : centerPosition.left,
top: isHovering ? originalPosition.top : centerPosition.top,
config: { mass: 1, tension: 170, friction: 26 },
})
useEffect(() => {
if (!ref.current) return
const buttonRect = ref.current.getBoundingClientRect()
const elementRect = ref.current.getBoundingClientRect()
setCenterPosition({
left: buttonRect.width / 2 - elementRect.width / 2,
top: buttonRect.height / 2 - elementRect.height / 2,
})
const handleMouseMove = (e) => {
if (!ref.current) return
if (e.target.closest("button")) {
setIsHovering(true)
const buttonRect = e.target.getBoundingClientRect()
const elementRect = ref.current.getBoundingClientRect()
setOriginalPosition({
left:
e.clientX - buttonRect.left - elementRect.width / 2,
top:
e.clientY - buttonRect.top - elementRect.height / 2,
})
setCenterPosition({
left: buttonRect.width / 2 - elementRect.width / 2,
top: buttonRect.height / 2 - elementRect.height / 2,
})
} else {
setIsHovering(false)
}
}
window.addEventListener("mousemove", handleMouseMove)
return () => {
window.removeEventListener("mousemove", handleMouseMove)
}
}, [])
return (
<animated.div
ref={ref}
style={{
position: "absolute",
pointerEvents: "none",
left: springProps.left,
top: springProps.top,
}}
>
<Component {...props} />
</animated.div>
)
}
}



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Learn how to create stunning websites with ease by learning the fundamentals of Framer.