Interaction
3D Folder Interaction in Framer
About The Resource
This code override is super easy to use. You can just copy and paste the code into your Framer project and create the code override yourself from the assets panel.It's also customizable. You can change the color of the stars by tweaking the RGB values here:
About The Resource
This code override is super easy to use. You can just copy and paste the code into your Framer project and create the code override yourself from the assets panel.It's also customizable. You can change the color of the stars by tweaking the RGB values here:
About The Resource
This code override is super easy to use. You can just copy and paste the code into your Framer project and create the code override yourself from the assets panel.It's also customizable. You can change the color of the stars by tweaking the RGB values here:
Once I've got all three variants I need, I apply the essential interactions to get them moving on click and hover.
From the first variant, we switch to the second when the mouse enters. Then from the second variant, we progress to the third on tap. Tapping on the third variant takes us back to the first one, and when the mouse leaves, we go from the second back to the first variant.
The awesome part is that Framer cleverly animates between these states based on the transition properties of the variants.
Once I've got all three variants I need, I apply the essential interactions to get them moving on click and hover.
From the first variant, we switch to the second when the mouse enters. Then from the second variant, we progress to the third on tap. Tapping on the third variant takes us back to the first one, and when the mouse leaves, we go from the second back to the first variant.
The awesome part is that Framer cleverly animates between these states based on the transition properties of the variants.
Once I've got all three variants I need, I apply the essential interactions to get them moving on click and hover.
From the first variant, we switch to the second when the mouse enters. Then from the second variant, we progress to the third on tap. Tapping on the third variant takes us back to the first one, and when the mouse leaves, we go from the second back to the first variant.
The awesome part is that Framer cleverly animates between these states based on the transition properties of the variants.