Effect
3D Card Flip Override
This is a code override for Framer that can be applied to a component to give it a 3D card-like appearance that flips to reveal its back side upon clicking. Feel free to use it on your website for a unique touch.
About the resource
Ensure that the component you apply this code override to has a variant named "Front" and another named "Back". The "Front" variant will display upon page load, and the "Back" variant will appear when the component is clicked.
3D card flip code override
You can also copy this code to create a new code override in your project, which will allow the card component to flip upon click.
About the resource
Ensure that the component you apply this code override to has a variant named "Front" and another named "Back". The "Front" variant will display upon page load, and the "Back" variant will appear when the component is clicked.
3D card flip code override
You can also copy this code to create a new code override in your project, which will allow the card component to flip upon click.
About the resource
Ensure that the component you apply this code override to has a variant named "Front" and another named "Back". The "Front" variant will display upon page load, and the "Back" variant will appear when the component is clicked.
3D card flip code override
You can also copy this code to create a new code override in your project, which will allow the card component to flip upon click.
import type { ComponentType } from "react" import { motion, useSpring } from "framer-motion" import React, { useState, useRef, useEffect } from "react" // Learn more: https://www.framer.com/docs/guides/overrides/ //Spring animation parameters const spring = { type: "spring", stiffness: 300, damping: 40, } /** * 3D Flip * Created By Joshua Guo * * @framerSupportedLayoutWidth fixed * @framerSupportedLayoutHeight fixed */ export function withClick(Component): ComponentType { return (props) => { const [isFlipped, setIsFlipped] = useState(false) const handleClick = () => { setIsFlipped((prevState) => !prevState) } const [rotateXaxis, setRotateXaxis] = useState(0) const [rotateYaxis, setRotateYaxis] = useState(0) const ref = useRef(null) const handleMouseMove = (event) => { const element = ref.current const elementRect = element.getBoundingClientRect() const elementWidth = elementRect.width const elementHeight = elementRect.height const elementCenterX = elementWidth / 2 const elementCenterY = elementHeight / 2 const mouseX = event.clientY - elementRect.y - elementCenterY const mouseY = event.clientX - elementRect.x - elementCenterX const degreeX = (mouseX / elementWidth) * 20 //The number is the rotation factor const degreeY = (mouseY / elementHeight) * 20 //The number is the rotation factor setRotateXaxis(degreeX) setRotateYaxis(degreeY) } const handleMouseEnd = () => { setRotateXaxis(0) setRotateYaxis(0) } const dx = useSpring(0, spring) const dy = useSpring(0, spring) useEffect(() => { dx.set(-rotateXaxis) dy.set(rotateYaxis) }, [rotateXaxis, rotateYaxis]) return ( <motion.div onClick={handleClick} transition={spring} style={{ perspective: "1200px", transformStyle: "preserve-3d", width: `${props.width}`, height: `${props.height}`, }} > <motion.div ref={ref} whileHover={{ scale: 1.1 }} //Change the scale of zooming in when hovering onMouseMove={handleMouseMove} onMouseLeave={handleMouseEnd} transition={spring} style={{ width: "100%", height: "100%", rotateX: dx, rotateY: dy, }} > <div style={{ perspective: "1200px", transformStyle: "preserve-3d", width: "100%", height: "100%", }} > <motion.div animate={{ rotateY: isFlipped ? -180 : 0 }} transition={spring} style={{ width: "100%", height: "100%", zIndex: isFlipped ? 0 : 1, backfaceVisibility: "hidden", position: "absolute", }} > <Component {...props} variant="Front" style={{ width: "100%", height: "100%", }} /> </motion.div> <motion.div initial={{ rotateY: 180 }} animate={{ rotateY: isFlipped ? 0 : 180 }} transition={spring} style={{ width: "100%", height: "100%", zIndex: isFlipped ? 1 : 0, backfaceVisibility: "hidden", position: "absolute", }} > <Component {...props} variant="Back" style={{ width: "100%", height: "100%", }} /> </motion.div> </div> </motion.div> </motion.div> ) } }
import type { ComponentType } from "react" import { motion, useSpring } from "framer-motion" import React, { useState, useRef, useEffect } from "react" // Learn more: https://www.framer.com/docs/guides/overrides/ //Spring animation parameters const spring = { type: "spring", stiffness: 300, damping: 40, } /** * 3D Flip * Created By Joshua Guo * * @framerSupportedLayoutWidth fixed * @framerSupportedLayoutHeight fixed */ export function withClick(Component): ComponentType { return (props) => { const [isFlipped, setIsFlipped] = useState(false) const handleClick = () => { setIsFlipped((prevState) => !prevState) } const [rotateXaxis, setRotateXaxis] = useState(0) const [rotateYaxis, setRotateYaxis] = useState(0) const ref = useRef(null) const handleMouseMove = (event) => { const element = ref.current const elementRect = element.getBoundingClientRect() const elementWidth = elementRect.width const elementHeight = elementRect.height const elementCenterX = elementWidth / 2 const elementCenterY = elementHeight / 2 const mouseX = event.clientY - elementRect.y - elementCenterY const mouseY = event.clientX - elementRect.x - elementCenterX const degreeX = (mouseX / elementWidth) * 20 //The number is the rotation factor const degreeY = (mouseY / elementHeight) * 20 //The number is the rotation factor setRotateXaxis(degreeX) setRotateYaxis(degreeY) } const handleMouseEnd = () => { setRotateXaxis(0) setRotateYaxis(0) } const dx = useSpring(0, spring) const dy = useSpring(0, spring) useEffect(() => { dx.set(-rotateXaxis) dy.set(rotateYaxis) }, [rotateXaxis, rotateYaxis]) return ( <motion.div onClick={handleClick} transition={spring} style={{ perspective: "1200px", transformStyle: "preserve-3d", width: `${props.width}`, height: `${props.height}`, }} > <motion.div ref={ref} whileHover={{ scale: 1.1 }} //Change the scale of zooming in when hovering onMouseMove={handleMouseMove} onMouseLeave={handleMouseEnd} transition={spring} style={{ width: "100%", height: "100%", rotateX: dx, rotateY: dy, }} > <div style={{ perspective: "1200px", transformStyle: "preserve-3d", width: "100%", height: "100%", }} > <motion.div animate={{ rotateY: isFlipped ? -180 : 0 }} transition={spring} style={{ width: "100%", height: "100%", zIndex: isFlipped ? 0 : 1, backfaceVisibility: "hidden", position: "absolute", }} > <Component {...props} variant="Front" style={{ width: "100%", height: "100%", }} /> </motion.div> <motion.div initial={{ rotateY: 180 }} animate={{ rotateY: isFlipped ? 0 : 180 }} transition={spring} style={{ width: "100%", height: "100%", zIndex: isFlipped ? 1 : 0, backfaceVisibility: "hidden", position: "absolute", }} > <Component {...props} variant="Back" style={{ width: "100%", height: "100%", }} /> </motion.div> </div> </motion.div> </motion.div> ) } }
import type { ComponentType } from "react" import { motion, useSpring } from "framer-motion" import React, { useState, useRef, useEffect } from "react" // Learn more: https://www.framer.com/docs/guides/overrides/ //Spring animation parameters const spring = { type: "spring", stiffness: 300, damping: 40, } /** * 3D Flip * Created By Joshua Guo * * @framerSupportedLayoutWidth fixed * @framerSupportedLayoutHeight fixed */ export function withClick(Component): ComponentType { return (props) => { const [isFlipped, setIsFlipped] = useState(false) const handleClick = () => { setIsFlipped((prevState) => !prevState) } const [rotateXaxis, setRotateXaxis] = useState(0) const [rotateYaxis, setRotateYaxis] = useState(0) const ref = useRef(null) const handleMouseMove = (event) => { const element = ref.current const elementRect = element.getBoundingClientRect() const elementWidth = elementRect.width const elementHeight = elementRect.height const elementCenterX = elementWidth / 2 const elementCenterY = elementHeight / 2 const mouseX = event.clientY - elementRect.y - elementCenterY const mouseY = event.clientX - elementRect.x - elementCenterX const degreeX = (mouseX / elementWidth) * 20 //The number is the rotation factor const degreeY = (mouseY / elementHeight) * 20 //The number is the rotation factor setRotateXaxis(degreeX) setRotateYaxis(degreeY) } const handleMouseEnd = () => { setRotateXaxis(0) setRotateYaxis(0) } const dx = useSpring(0, spring) const dy = useSpring(0, spring) useEffect(() => { dx.set(-rotateXaxis) dy.set(rotateYaxis) }, [rotateXaxis, rotateYaxis]) return ( <motion.div onClick={handleClick} transition={spring} style={{ perspective: "1200px", transformStyle: "preserve-3d", width: `${props.width}`, height: `${props.height}`, }} > <motion.div ref={ref} whileHover={{ scale: 1.1 }} //Change the scale of zooming in when hovering onMouseMove={handleMouseMove} onMouseLeave={handleMouseEnd} transition={spring} style={{ width: "100%", height: "100%", rotateX: dx, rotateY: dy, }} > <div style={{ perspective: "1200px", transformStyle: "preserve-3d", width: "100%", height: "100%", }} > <motion.div animate={{ rotateY: isFlipped ? -180 : 0 }} transition={spring} style={{ width: "100%", height: "100%", zIndex: isFlipped ? 0 : 1, backfaceVisibility: "hidden", position: "absolute", }} > <Component {...props} variant="Front" style={{ width: "100%", height: "100%", }} /> </motion.div> <motion.div initial={{ rotateY: 180 }} animate={{ rotateY: isFlipped ? 0 : 180 }} transition={spring} style={{ width: "100%", height: "100%", zIndex: isFlipped ? 1 : 0, backfaceVisibility: "hidden", position: "absolute", }} > <Component {...props} variant="Back" style={{ width: "100%", height: "100%", }} /> </motion.div> </div> </motion.div> </motion.div> ) } }